Character Walk Cycle in 3D Animation
Learning Objective
I can create a smooth character walk cycle in 3D animation by applying principles of timing and spacing.
Lesson Flow
Watch Video
How to Easily Translate a Walk Cycle Forward | Maya Animation Tip
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Practice
2 questions β’ Short answer
Exit Ticket
βDescribe the process you would use to ensure that a character's foot does not slide while moving forward in a 3D walk cycle. Include specific references to timing and spacing in your explanation. Explain how you would adjust the translate Z value of the main control in a walk cycle to achieve smooth forward motion. Discuss the importance of maintaining a linear curve in your response.β
Teacher Guide
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