Character Walk Cycle in 3D Animation

Grade 945 min

Learning Objective

I can create a smooth character walk cycle in 3D animation by applying principles of timing and spacing.

Lesson Flow

Watch Video

5 min

How to Easily Translate a Walk Cycle Forward | Maya Animation Tip

Unknown Channel

Practice

14 min

2 questions β€’ Short answer

Exit Ticket

5 min

β€œDescribe the process you would use to ensure that a character's foot does not slide while moving forward in a 3D walk cycle. Include specific references to timing and spacing in your explanation. Explain how you would adjust the translate Z value of the main control in a walk cycle to achieve smooth forward motion. Discuss the importance of maintaining a linear curve in your response.”

Teacher Guide

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