3D Character Sprite Animation

Grade 945 min

Learning Objective

I can design and implement a complete animation cycle for a 3D character sprite.

Lesson Flow

Watch Video

5 min

So You Wanna Make Games?? | Episode 6: Character Animation

Unknown Channel

Practice

14 min

7 questions • Short answer

Exit Ticket

5 min

Describe the key poses you would create for a simple walk cycle of a 3D character sprite, and explain how the "line of action" would influence these poses. Explain how you would apply the principles of "ease" and "squash and stretch" to a bouncing animation of a 3D character sprite to make the motion appear more realistic and dynamic. Describe how you would use a state machine to transition between an idle animation and a running animation for a 3D character sprite, considering factors like character speed.

Teacher Guide

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  • Answer keys for all questions
  • Differentiation strategies
  • Extension activities
  • Printable student handouts