3D Rigging Skeletons, Skins, and Controls

3D Rigging Skeletons, Skins, and Controls

10th Grade · Technology · 45 min

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Learning Objective

I can describe the three components of 3D rigging: skeletons, skins, and controls.

  • 1

    The three individual components of 3D rigging are skeletons, skins, and controls.

  • 2

    A skeleton is made up of a hierarchy of bones or joints, where the parent controls the child.

  • 3

    Skin weights determine how much each joint influences the 3D model, and this can be adjusted through weight painting.