
3D Rigging Skeletons, Skins, and Controls
10th Grade · Technology · 45 min
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Learning Objective
I can describe the three components of 3D rigging: skeletons, skins, and controls.
- 1
The three individual components of 3D rigging are skeletons, skins, and controls.
- 2
A skeleton is made up of a hierarchy of bones or joints, where the parent controls the child.
- 3
Skin weights determine how much each joint influences the 3D model, and this can be adjusted through weight painting.


