3D Vending Machine in Blender
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Objective
I can create a stylized 3D vending machine model in Blender using basic shapes, modifiers, and collections, preparing it for Grease Pencil integration.
Part 1 of 4
Warm-up video
lacruzo · 25:38
We don't generate video — this one is by lacruzo on YouTube. The practice questions and exit ticket below were drafted by AI for this objective, and every question is editable in the teacher guide.
Part 2 of 4
Key concepts
3 concepts
- 1
The video demonstrates a process for creating a stylized vending machine in Blender, combining 3D modeling with 2D Grease Pencil elements.
- 2
The process involves starting with basic 3D shapes, applying modifiers like Array and Mirror, and organizing objects into collections for use with Grease Pencil.
- 3
The tutorial covers creating a simple toon shader using a Principled BSDF, Shader to RGB, and Color Ramp, as well as using the Line Art modifier in Grease Pencil for outlines and details.
Part 3 of 4
Practice
12 questions
What render engine is used in the video's setup?
What is the purpose of using collections in this Blender project, as explained in the video?
Part 4 of 4
Exit ticket
Quick comprehension check
“Create a basic 3D vending machine model in Blender. Use a cube as the base and add a mirror modifier for the legs. Include shelves using an array modifier. Do not add materials or grease pencil.”
Sample answer included in the free materials
Get the materials
Teacher guide, student handout, and slides — free, in Google Docs format
Teacher Guide
Complete lesson plan with answer keys and alternate activities
Student Handout
Printable worksheet
Slides
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