
Painterly Effects with Blender Shader Nodes
10th Grade · Art · 45 min
Lesson Preview
Learning Objective
I can create a procedural painterly effect on a 3D object in Blender using shader nodes.
- 1
To create a procedural painterly effect in Blender, begin by adding two material slots to your object, naming one 'outline' and the other 'painter'.
- 2
The painterly effect is achieved by using a Voronoi texture to create a faceted look, then roughening the edges with a mix color node and a noise texture.
- 3
To add brush strokes, use a paintbrush normal map and mix it into the texture, adjusting the scale and blending modes for the desired effect, and set the color space to non-color.


